The definitive and updated quick sheet that shows all main raiding tools and it s effectiveness.
Rust satchel charge garage door.
1920 sulfur 2880 coal hqm door 12 satchels.
480 sulfur to make gunpowder.
This item is extremely helpful as it requires 3 rockets to destroy while sheet doors require 1.
Crafting a satchel charge requires.
This item is extremely helpful as it requires 3 rockets to destroy while sheet doors require 1.
Short about guide here i ll show satchel raid s and what is needed for them.
A decently expensive but also decently cheap mid tier door.
A decently expensive but also decently cheap mid tier door.
960 sulfur 1440 coal iron door 4 satchels.
How much raid costs rust raid costs quick sheet.
Satchel charges are found under the tools category in the crafting menu and stack in tens.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm the charge.
Each charge takes one small stash one rope and four bean can grenades to craft.
The garage door can be crafted using.
The garage door has 3 4ths the durability of an armored door and is fairly cheap with the only real cost being gears.
Doors wooden door 2 satchels.
The satchel charge is a midgame raiding tool that can be used to destroy player made buildings for the purpose of entering and looting another player s base.
The last column is the cheapest sulfur raiding method allowing you to save thousands of sulfur.
The time it takes to detonate is unpredictable much like the beancan grenade with the same random fuse times and the chance of being a dud.
It takes 30 seconds to craft a single satchel charge using the aforementioned raw materials.
The garage door has 3 4ths the durability of an armored door and is fairly cheap with the only real cost being gears.
80 metal fragments to make beancan grenades.
720 charcoal to make gunpowder.
This guide shows details of satchel raid s and what is needed for them.
Satchel charges may not explode instantly and can dud in which case they need to be reignited in order to blow up.
The raw materials required for crafting a satchel charge from scratch are.
Once a satchel charge has been stuck to an object it will automatically arm itself.
Before this secret change the garage doors would make a nice variety while raiding cause 5 satchels were way cheaper than 3 rockets now 3 rockets are cheaper than 9 satchels so after the change every raider will raid with rockets and explosive ammo again.
The satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
It is highly resistant against bullet melee and fire damage.
600 it takes 9 satchel charges or 150 explosive 5 56 rifle ammo to destroy the garage door and has no weak side like other doors to explosives.